Variance guide

A downswing is a result. Its cause needs more evidence.

PokerArc compares recent results with ranges generated from your recorded sessions. This describes how unusual a stretch is relative to that history.

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How the comparison works

Variance Lab uses bootstrap resampling: repeatedly drawing from recorded history to build comparison stretches. It uses 2,000 resamples. A percentile locates the recent result within that modeled distribution; it is not the probability that you played badly.

For example, a result near the fifth percentile is low relative to most modeled stretches. That alone cannot identify bad luck, mistakes, tougher opponents or a change in game selection.

Sample size and comparability matter

The interface requires at least eight sessions to calculate. That is a product minimum, not a guarantee of statistical reliability. A small or unrepresentative history can produce unstable comparisons. Sessions may also be correlated; changes in stakes, format, duration, currency or opponents weaken comparisons.

Historical resampling cannot recover outcomes absent from your data or promise future returns. Start by checking record accuracy and comparable games, then review decisions separately.

Start with a trustworthy ledger

Record sessions or import existing CSV history. With only one session, review totals and hours rather than drawing a variance conclusion.

For background on resampling, see the NIST/SEMATECH statistical handbook. PokerArc's model is a historical comparison, not a diagnosis of skill or a guarantee against loss.

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